To realize my dream of awesome game development(iphone for now), I am posting my learnings here so its easy for anyone interested to get started:
Tech stack for game development:
- Mac laptop (running Snow leopard. Intel based only)
- Xcode - IDE like eclipse
- Cocos 2d : gaming engine library (built on top of C based open gl )
- Box 2d : physics engine(optional)
- Objective C : much like C++ progging language
- Graphic designer (hire a freelancer)
Other:
- App store account ($100/ year registration)
- Provisioning profile (kind of license which should be there before deploying to app store)
- Motivation : money, self satisfaction, something i can give to the world and keep my self engaged
Risks:
- Initial learning curve. Best to follow some samples and get the basic stuff running to avoid disappointment
- Game ideas can be copied. You will quickly loose revenue
- Users may not like the game if its paid. (So release free with ads + paid)
- Is it worth the time and money?
- Stress, work life balance? (No pain no gain)
Learn Cocos2d
Justin Dike tutorial (best material for starters)
Sample game starter kit (paid, but i think its worth it)
If you are here and have similar interests and want to join me in designing awesome games, please give me a shout. Group learning and coding is fun
Tech stack for game development:
- Mac laptop (running Snow leopard. Intel based only)
- Xcode - IDE like eclipse
- Cocos 2d : gaming engine library (built on top of C based open gl )
- Box 2d : physics engine(optional)
- Objective C : much like C++ progging language
- Graphic designer (hire a freelancer)
Other:
- App store account ($100/ year registration)
- Provisioning profile (kind of license which should be there before deploying to app store)
- Motivation : money, self satisfaction, something i can give to the world and keep my self engaged
Risks:
- Initial learning curve. Best to follow some samples and get the basic stuff running to avoid disappointment
- Game ideas can be copied. You will quickly loose revenue
- Users may not like the game if its paid. (So release free with ads + paid)
- Is it worth the time and money?
- Stress, work life balance? (No pain no gain)
Learn Cocos2d
Justin Dike tutorial (best material for starters)
Sample game starter kit (paid, but i think its worth it)
If you are here and have similar interests and want to join me in designing awesome games, please give me a shout. Group learning and coding is fun
1 comment:
Your information is very helpful for us.Thanks for sharing.
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